CV / Hire Me

Full-stack development, Unity game dev and operations-style systems. Available for employment or contract work.

Profile

I’m a developer based in the UK, running Ramtronik Software Ltd.. I split my time between building games (Unity / C#) and building the systems that sit behind shops, training apps and services (Laravel / PHP / MySQL).

I’m comfortable owning a project end-to-end: picking apart requirements, choosing a sensible architecture, writing the code, and keeping it running without drama.

Quick facts

  • Based in the UK (remote or hybrid).
  • Comfortable with greenfield or “rescue” projects.
  • Happy with hands-on dev over pure management.
Download CV (PDF – coming soon) Email about roles / projects

Core skills

  • Designing and building Laravel web applications and APIs.
  • Unity game development for mobile and console (C#).
  • Payment and subscription systems (Stripe, PayPal, app stores).
  • Multi-tenant architectures (multi-shop / multi-client).
  • Debugging legacy projects and making them maintainable.

Tech overview

Backend

  • PHP / Laravel
  • MySQL / MariaDB
  • Queues / jobs
  • REST / JSON APIs

Frontend

  • Blade templates
  • Bootstrap 5
  • Vanilla JS / light Vue

Games

  • Unity / C#
  • Mobile builds (iOS / Android)
  • Xbox (Dev Mode)

Ops

  • Linux hosting
  • Git / basic CI
  • Logging / diagnostics

Experience

Founder / Developer · Ramtronik Software Ltd.

YYYY – Present · UK

Running my own limited company, focusing on two areas: business platforms and games. Responsible for design, development, deployment and support.

  • Designed and built a multi-tenant OMS for shops and training businesses.
  • Developed multiple Unity titles: Town Builder 3D, 3D World, Bus Simulator.
  • Handled payment integration, subscription logic and deployment pipelines.

Software / IT roles · Various

YYYY – YYYY

Previous roles across software development and IT support, working on internal tools, integrations and business-critical systems.

  • Built and maintained internal web apps and utilities.
  • Supported live systems and resolved production issues.
  • Worked closely with non-technical staff to translate real-world problems into software features.

Side projects & prototypes

A steady stream of prototypes, including training catalogue apps, small games, and tooling for city generation, vehicle physics and performance testing.

Selected projects

OMS Web admin panel

Ramtronik OMS

Multi-tenant Office Management System for shops and training providers.

More on OMS
Bus Sim Development

Town Builder 3D / 3D World / Bus Simulator

Unity projects targeting mobile and (for some titles) Xbox, all sharing internal tools for city generation and vehicle handling.

View games
Training / Content Platform Screenshot Placeholder

Training / content platforms

Backend and app work for training catalogue style platforms, including subscription handling and content delivery.

See services

What I’m looking for

I’m interested in roles or contracts where I can make a visible difference: stabilising a messy codebase, getting a stalled project over the line, or taking a clear idea and turning it into a working product.

  • Full-stack Laravel roles with real users and real constraints.
  • Unity development roles (mobile or console) with a sensible scope.
  • Hybrid positions that mix backend, dev-ops and a bit of game tech.

Availability & contact

Availability depends on current client work and game development, but I’m happy to talk about upcoming roles or projects.

Email: hello@ramtronik.com

A short email with what you’re building, the tech you’re using, and any deadlines is plenty for a first conversation.