CV / Hire Me
Full-stack development, Unity game dev and operations-style systems. Available for employment or contract work.
Profile
I’m a developer based in the UK, running Ramtronik Software Ltd.. I split my time between building games (Unity / C#) and building the systems that sit behind shops, training apps and services (Laravel / PHP / MySQL).
I’m comfortable owning a project end-to-end: picking apart requirements, choosing a sensible architecture, writing the code, and keeping it running without drama.
Quick facts
- Based in the UK (remote or hybrid).
- Comfortable with greenfield or “rescue” projects.
- Happy with hands-on dev over pure management.
Core skills
- Designing and building Laravel web applications and APIs.
- Unity game development for mobile and console (C#).
- Payment and subscription systems (Stripe, PayPal, app stores).
- Multi-tenant architectures (multi-shop / multi-client).
- Debugging legacy projects and making them maintainable.
Tech overview
Backend
- PHP / Laravel
- MySQL / MariaDB
- Queues / jobs
- REST / JSON APIs
Frontend
- Blade templates
- Bootstrap 5
- Vanilla JS / light Vue
Games
- Unity / C#
- Mobile builds (iOS / Android)
- Xbox (Dev Mode)
Ops
- Linux hosting
- Git / basic CI
- Logging / diagnostics
Experience
Founder / Developer · Ramtronik Software Ltd.
Running my own limited company, focusing on two areas: business platforms and games. Responsible for design, development, deployment and support.
- Designed and built a multi-tenant OMS for shops and training businesses.
- Developed multiple Unity titles: Town Builder 3D, 3D World, Bus Simulator.
- Handled payment integration, subscription logic and deployment pipelines.
Software / IT roles · Various
Previous roles across software development and IT support, working on internal tools, integrations and business-critical systems.
- Built and maintained internal web apps and utilities.
- Supported live systems and resolved production issues.
- Worked closely with non-technical staff to translate real-world problems into software features.
Side projects & prototypes
A steady stream of prototypes, including training catalogue apps, small games, and tooling for city generation, vehicle physics and performance testing.
Selected projects
Town Builder 3D / 3D World / Bus Simulator
Unity projects targeting mobile and (for some titles) Xbox, all sharing internal tools for city generation and vehicle handling.
View gamesTraining / content platforms
Backend and app work for training catalogue style platforms, including subscription handling and content delivery.
See servicesWhat I’m looking for
I’m interested in roles or contracts where I can make a visible difference: stabilising a messy codebase, getting a stalled project over the line, or taking a clear idea and turning it into a working product.
- Full-stack Laravel roles with real users and real constraints.
- Unity development roles (mobile or console) with a sensible scope.
- Hybrid positions that mix backend, dev-ops and a bit of game tech.
Availability & contact
Availability depends on current client work and game development, but I’m happy to talk about upcoming roles or projects.
Email: hello@ramtronik.com
A short email with what you’re building, the tech you’re using, and any deadlines is plenty for a first conversation.