Bespoke Cloud Apps & Services

Laravel, APIs and backend systems for real businesses – plus game backends and glue code.

I build web and cloud apps that sit behind shops, training platforms and games. Most of the work is somewhere between “off-the-shelf SaaS is too generic” and “we don’t want a 20-person team to keep the lights on”.

The tools are boring on purpose: Laravel, Bootstrap, MySQL, Linux servers. The point is to ship something maintainable, not chase the latest framework trend.

Typical clients

  • Shops and training businesses that have outgrown spreadsheets.
  • Small teams who inherited a half-finished Laravel app.
  • Game devs who need a basic backend for scores / telemetry.

What I actually build

Business & platform work

  • Multi-tenant web apps (multiple shops or clients in one system).
  • Order management, subscriptions and digital product delivery.
  • Admin dashboards, reporting screens and simple analytics.
  • Customer and staff portals with role-based access.

APIs & integrations

  • REST APIs for mobile apps, internal tools or third parties.
  • Stripe / PayPal integrations for one-off payments and subscriptions.
  • Glue code between existing systems (CRMs, booking tools, etc.).
  • Background workers for imports, exports, notifications and clean-up.

Game-related services

  • Lightweight backends for Unity titles (scores, profiles, unlocks).
  • Telemetry collection to see what players are actually doing.
  • Remote configuration of game settings and balancing values.
OMS Web shop directory

Tech stack

Backend

  • PHP / Laravel
  • MySQL / MariaDB
  • Queues / jobs

Frontend

  • Blade templates
  • Bootstrap 5
  • Vanilla JS / light Vue

Hosting

  • Linux servers
  • Basic CI / Git

Games

  • Unity / C# client
  • HTTP/JSON APIs

How I like to work

  • Clear scope, then build in small, shippable chunks.
  • Fewer moving parts rather than “microservices for everything”.
  • Honest about trade-offs and what we can realistically support.

Ways we can work together

Project-based

Fixed scope where we agree what needs to exist, then build that in phases. Good for greenfield apps or clearly bounded rebuilds.

Retainer / ongoing support

A steady number of hours per month to keep an existing system alive, fix bugs, and add small features without spinning up a new project every time.

Employment

I’m also open to a permanent role if the work lines up with what I’m already doing: Laravel, Unity, operations-type systems. See the CV / Hire Me page for more detail.

Rough process

  1. Short call / email thread. What are you trying to fix or build?
  2. Quick outline. I sketch the simplest thing that could work.
  3. Estimate. Ballpark time/cost, and what fits in v1.
  4. Build. We work in small milestones with something demoable early.
  5. Hand-over. Code in Git, basic docs, and a simple deployment story.

If you already have a half-working Laravel or Unity project, we can start with an audit instead: what’s salvageable, what should be replaced, and how to stop it falling over every week.


Example work

OMS Web admin panel

Ramtronik OMS

Multi-tenant Office Management System used as the base for training and retail-style workflows: products, orders, subscriptions and reporting.

More on OMS
Training Platform Screenshot Placeholder

Training / content platforms

Backend and content pipelines for training-catalogue style apps, including mobile clients and subscription handling.

See overview
Bus App screenshot

West Midlands Buses (England)

A cloud based bus tracking and timetable tool, available for iOS.

View games

Got something specific in mind?

If you have a rough idea, a half-finished project or an existing system that’s creaking, send a short email with where you are now and what “better” looks like.

Email: hello@ramtronik.com

A couple of bullet points and any hard deadlines are enough to start a sensible conversation.